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Post by mcginn on Jun 1, 2009 21:03:09 GMT -5
Ahh my lovely little Panzer IVs return with a new twist:
HQ 2x Panzer IV
Combat 3x Panzer IV (kanone) 3x Panzer IV (kanone) 3 squad Panzergrenadiers
Support 3x Panthers (kanone) 2 squad SS-scout plt 3x Nebelwerfers
6 squads 1745 I'm using the Flemish rules since there is no room for the Danish Artillery
I'm thinking of cutting the panzergrenadiers down to two squads and getting rid of the scouts to add in a two squad Pioneer platoon but I just don't know which is more important scouts or pioneers...
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Post by Tiger505 on Jun 1, 2009 21:29:09 GMT -5
For you scouts. As a trained list you cant afford to run anything but max sized units.
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Post by mcginn on Jun 1, 2009 21:29:45 GMT -5
Wow so I reread the rules a bit and found out I can pull this off
HQ 2x Panzer IVs
Combat 3x Panthers (Kanone) 3x Panthers (Kanone) 2 squad panzer grenadiers
Support 3x Nebelwerfers 2 squad scout platoon 2 squad panzerpioneers
This list isn't subject to the same "The Combat squads need to have at least one group equipped the same as the HQ" rule as usual (I can't find any erratas on that either). I suppose that also means I can cut the panthers in the first list to fill out some squads and maybe buy something else but I kind of like the idea of 11 tanks.
HQ 2x Panther
Combat 4x Panzer IV (Kanone) 3x Panzer IV (Kanone) 3 squad panzergrenadier platoon
Support 2 squad scout platoon 3 squad panzerpioneers 3x nebelwerfers Limited Ju 87G
1720, I like the flexibility of this book.
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